Lee-Orr, Largs Open, 1998, 0-1
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1.e4 c5 2.Nf3 Nc6 3.d4 cxd4 4.Nxd4 g6 5.Nc3 Bg7 6.Be3 Nf6 7.f3 O-O 8.Bc4 Qb6 { This was my first outing with this opening and White has fallen into a small trap. } 9.Qd3? { A panic reaction. } ( 9.Bb3 to protect b2 has what looks like a problem after 9...Nxe4 but in fact White need not be too afraid of this continuation because of 10.Nd5! Qa5+ 11.c3 Nc5 12.Nxc6 dxc6 13.Nxe7+ Kh8 14.Nxc8 Raxc8 with equality. ) 9...Ne5 10.Qe2 Qxb2 11.Kd2 Qb4 12.Bd3 Nc6 13.Rab1 Qa5 14.Nb3 ( 14.Rb5 would have been better. ) 14...Qxc3+‼ ( 14...Nxe4+ 15.Bxe4 Bxc3+ 16.Kd1 Qxa2 would also win but not as beautifully. I spent a long time checking the queen sacrifice to make sure it was correct but my hand was still shaking and my heart pounding when I played it. ) 15.Kxc3 Nxe4+ 16.Kc4 Nd6+ 17.Kd5 ( 17.Kc5 makes the game finish even quicker after 17...b6+ 18.Kd5 Nb4# ) 17...Nb4+ 18.Kc5 Bc3‼ { The key move, trapping the White king in the middle of the board. White can do nothing to stop the Black b-pawn delivering checkmate. } 19.Bd4 b6# 0-1
[Event "Largs Open"]
[Site "?"]
[Date "1998.07.12"]
[Round "4"]
[White "Lee, C."]
[Black "Orr, M."]
[Result "0-1"]
[BlackElo "2375"]
[ECO "B34"]

1.e4 c5 2.Nf3 Nc6 3.d4 cxd4 4.Nxd4 g6 5.Nc3 Bg7 6.Be3 Nf6 7.f3 O-O 8.Bc4 Qb6
{ This was my first outing with this opening and White has fallen into a
small trap. } 9.Qd3 $2 { A panic reaction. } ( { The obvious move } 9.Bb3
{ to protect b2 has what looks like a problem after } 9...Nxe4
{ but in fact White need not be too afraid of this continuation because of
} 10.Nd5 $1 Qa5+ 11.c3 Nc5 12.Nxc6 dxc6 13.Nxe7+ Kh8 14.Nxc8 Raxc8
{ with equality. } ) 9...Ne5 10.Qe2 Qxb2 11.Kd2 Qb4 12.Bd3 Nc6 13.Rab1 Qa5
14.Nb3 ( 14.Rb5 { would have been better. } ) 14...Qxc3+ $3 ( 14...Nxe4+
15.Bxe4 Bxc3+ 16.Kd1 Qxa2
{ would also win but not as beautifully. I spent a long time checking the
queen sacrifice to make sure it was correct but my hand was still shaking
and my heart pounding when I played it. } ) 15.Kxc3 Nxe4+ 16.Kc4 Nd6+ 17.Kd5
( { If } 17.Kc5 { makes the game finish even quicker after } 17...b6+ 18.Kd5
Nb4# ) 17...Nb4+ 18.Kc5 Bc3 $3
{ The key move, trapping the White king in the middle of the board. White
can do nothing to stop the Black b-pawn delivering checkmate. } 19.Bd4 b6#
0-1