King-Bishop, Edinburgh League Division 3, ½-½
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1.e4 e6
2.e5 d5
3.exd6 Bxd6
4.d4 Nf6
5.Be3 b6
6.Nf3 Bb7
7.Be2 Nbd7
8.Qd3 O-O
9.Nbd2 c5
10.dxc5 Nxc5
11.Bxc5 Bxc5
12.Qxd8 Rfxd8
13.O-O Ne4
14.Nxe4 Bxe4
15.c3 Rd7
16.Rad1 Rad8
17.Rxd7 Rxd7
18.Rd1 Rxd1+
19.Bxd1 Bb1
20.b4 Be7
21.a4 Bf6
22.Nd4 Bxd4
23.cxd4 Bd3
24.f4 Kf8
25.Kf2 Ke7
26.Bb3 Kd6
27.Ke3 Bf1
28.g3 Bg2
29.f5 Bd5
30.Bxd5 Kxd5
31.fxe6 fxe6?! { More precise was 31...Kxe6!, leaving black's pawn structure intact, while white is stuck having to defend his isolated d-pawn }
32.Kd3 a6
33.b5? { This leaves white's b5 pawn too far advanced. It will be easier for black's king to attack b5 than for white's king to attack b6. White should instead prevent h5 with g4 } 33...axb5
34.axb5 h5
35.h3 g5
36.g4 hxg4? { h4! was the move, placing white in zugzwang. If 37. Ke3 or Kc3, black plays 37...Kc4 or Ke4, respectively }
37.hxg4 e5
38.dxe5 Kxe5
39.Ke3 Kd5
40.Kd3 Kc5
41.Ke4 Kxb5
42.Kf5 Ka6? { Any other king move held the draw, but this leaves the black king too far from both eventual queening squares }
43.Kxg5 b5
44.Kh6? { Now it is white's turn to err. Kf4 or Kf5 leads to a position where black's pawn can be stopped by the white king, but the black king is too far away from the white pawn. A possible line is 44. Kf4 b4 45. Ke3 Kb5 46. g5 and the pawn cannot be caught } 44...b4
45.g5 b3
46.g6 b2
47.g7 b1=Q
48.g8=Q Qh1+
49.Kg6 Qg1+
50.Kf7 Qxg8+
51.Kxg8
½-½